Sonic's Adventure Being the namesake of the game, Sonic has the biggest adventure. His trip through the game takes him to nearly every Action Stage and Adventure Field. Sonic gets three different power-ups in the game which are the Light Speed Shoes, the Light Speed Bracelet, and the Ancient Light. He also fights four different forms of Chaos as well as Eggman twice.
Sonics
Action Stages are:
Emerald Coast Once the first battle is over, Sonic will be relaxing near a pool. When you have control of him, walk to the beach to enter Emerald Coast. Emerald Coast Objectives: C: Reach Tails at the end of the course. For the C emblem, simply run along the level toward the goal. This is a good level to get used to the basic mechanics of the game. B: Collect 50 rings and destroy the capsule. Again, this is simple. There are plenty of rings in this level (as well as all the other levels), so just try not to get hit and you will finish perfectly. A: Reach, and destroy, the capsule in under 2:00. This is the first of the Time Trial objectives, and it can be a little tough. That is why for all the A emblems there is the following shortcut advice: Emerald Coast Shortcuts: Throughout the level use the "tap the spin dash button quickly" technique to give you a little extra speed. At the bridge, dont take the springs, but rather as you are running up the ramp you can reach the top left portion of the bridge with a well-timed jump. With the loops in the level, it is possible to jump through them, but it is not crucial to do so in order to reach the capsule in enough time. Even by running through the loops it is still possible to finish the level in about 1:30. After the lighthouse, be sure to hug the left wall and hit the small tunnel shortcut. That is crucial to finish the level quickly. Finally, after the large loop where you are launched across to a hill, you can skip a large portion of the level by Spin Dashing up the hill, then holding right at the top to land on the distant beach.
Windy Valley After Emerald Coast take the train to Mystic Ruin. Run up the stairs to the hill where you will fight the second boss, Egg Hornet. When you teach Eggman his first lesson of the game, run up the next set of stairs to find a green key near Tails workshop. Take that key down to the small alcove in the right wall where there is a platform with a green icon on it. By placing the key there, you will gain access to Windy Valley. Windy Valley Objectives: C: Get to the chaos emerald at the end of the course. B: Reach the goal with at least 50 rings. A: Reach, and destroy, the capsule in less than 2:30. Windy Valley Shortcuts: In the first part of the level, you will find floating propellers right near the start point. You can use your Homing Attack to speed across those. Speed your way to the bridge before the power up, but jump off the bridge and into the tornado. After you clear the inside of the tornado, youll be at the final part of the level. Here, whenever you are launched into the air, you will want to try to land on the walkway that is down the farthest. If you do so, you should have no trouble beating the time limit.
Casinopolis After Windy Valley return to Station Square. Go find the manhole, and dive in. Down in the sewers, Sonic will find his first item, the Light Speed Shoes. Use the trail of rings to get out, then head to the area near the casino. Stand on the switch then use your new ability to launch yourself along the coins to hit the switch that will open up the entrance to Casinopolis. Casinopolis Objectives: C: Reach the Chaos Emerald. This objective shows you, in a way, how you will need to complete the next two objectives. In order to get the emerald, you need to get 400 rings, then step on the button in the coin room so the mechanical arms will come down and shake the rings out of you to create a mountain that you can use to get the emerald. To get 400 rings, you can either play the two different pinball games, or loose purposely to get into the sewers and collect rings. The best way is just to stick to one pinball game (NiGHTS is my personal favorite), and keep playing until you get enough rings. This is also a good way to rack up those extra lives, since you get one per every 100 rings you collect. B: Collect the right amount of rings and destroy the capsule. This one is very easy due to the sheer amount of rings that you are able to collect in this level. A: Destroy the capsule within five minutes. Casinopolis Shortcut There really is only one real shortcut in Casinopolis, and that is to use the sewers and Light Speed Dash at both the beginning and end, as well as using the pinball machines.
Ice Cap After Casinopolis, you will find the blue Ice Key which you will need to take back to Mystic Ruins. When you get there, a cave will be revealed. Take the key inside, then place it on the pedestal in front of the ice wall to gain access to Ice Cap. Ice Cap Objectives: C: Reach the Chaos Emerald. B: Collect 50 rings and destroy the capsule. A: Destroy the capsule within 3:30. Ice Cap Shortcuts: Toward the beginning of the level, you can find some jump pads that will speed you on your way, which is the most important shortcut in the level. Then once you are inside, use the springs to skip past the first stalagmites. If you dont, climbing the stalagmites can seriously hurt your time. The second row, you will have to climb on, so just go as fast as possible. While snowboarding, always hit the yellow ramps, they work better than the boost pads.
Twinkle Park When you exit Ice Cap, return to the grassy hill in Mystic Ruins to fight Knuckles. When that is over, Eggman will appear and you will have to do battle with a new form of Chaos. You will fight Chaos 4 on a lake where you will be able to stand on lily pads. Use the same tactic, as before, except this time you will have to hit him more times. When he is defeated, Eggman will retreat to the Egg Carrier, and of course Sonic and Tails decide to chase after him. Run to Tails workshop to begin the first sub-stage, Sky Chase Act 1. Simply maneuver your plane, and shoot down as many enemies as possible and you will complete the stage. After the Tornado crashes, run to the Casino area where Sonic will run into Amy. After the short cut scene, go to the area in front of the train station where Amy will be waiting for you in front of the Twinkle Park elevator. Twinkle Park Objectives: C: Reach the goal. B: Collect 50 coins and destroy the capsule. A: Reach, and destroy, the capsule in less than 3:00. Twinkle Park Shortcuts: At the start, you do not have to destroy all the enemies here, just take out one of them and take his bumper car. During the racing portion of this level, be sure to hit every single booster while avoiding the enemies as well as steering around the small ramps, as they will slow you down. After the racing portion you can get a major shortcut by holding right or left when you launch out of the roller coaster. Walk back towards the track and drop down to a floating platform. Jump from there to the large pool area. Then use a Homing Attack on the springs to launch you on top of the walkway above. From there you are very close to the end.
Speed Highway After Twinkle Park, and ID card will appear in the distance. Pick it up and take it to the large metal door right next to the Twinkle Park entrance to gain access to Speed Highway. Speed Highway Objectives: C: Reach the goal. B: Collect 50 rings and destroy the capsule. A: Destroy the capsule within 2:30. Speed Highway Shortcuts At the beginning of the level, right as you start to go down the slope, jump off to the right to skip a large chunk of the early level. Later, when you run along the side of a building, stay near the top and you will come to a long path to knock even more time off your clock. Later in the level, be sure to use the speed shoes while running down the building and also in the city area to speed your way to the end.
Red Mountain After Speed Highway, go to the Casino area where you will see Amy being carried away by a robot. Jump into the train to Mystic Ruins, then go into the tunnel where you were able to access Ice Cap. Run past that entrance, and head into the large clearing. On a rock in the distance you will be able to receive the Light Speed Attack upgrade, which will allow you access to Red Mountain. Dash, and destroy the evil little monkey in the cage to reveal the entrance to Red Mountain. Red Mountain Objectives: C: Destroy the capsule. B: Collect 50 rings and destroy the capsule. A: Destroy the capsule within 3:00. Red Mountain Shortcuts: The shortcuts here are pretty straightforward. After the first rocket, there are springs to the right, which will speed you along. There are some jump pads in this level, but to reach them, you need to use the Homing Attack on the flying enemies to reach them.
Sky Deck Immediately following your destruction of the capsule in Red Mountain, you will proceed to Sky Chase Act 2. This mini-game is almost exactly the same as the first, except it is longer and you will have a short boss fight at the end. To defeat it, fire at the center of the cannon when the doors open. Move all the way to the sides of the screen when it fires. After that, you will be on the third Adventure field, Egg Carrier. This is where Sky Deck is accessed. Sky Deck Objectives: C: Destroy the capsule. B: Destroy the capsule with at least 50 rings. A: Destroy the capsule within five minutes. Sky Deck Shortcuts: Its actually possible to beat the timer by a very large margin. Once you get to the first silver pillar that you can climb up, turn around and Homing Attack the enemies. From there jump across the quickly spinning platforms, then continue to the next check point. There, are more enemies to attack, and then use the hook on that platform to swing to a rocket. From there you will see an area where you can either take the springs, or follow the path to the right. Follow the right path to bypass a very large section of the level. One thing to remember with the giant pillars in this level is that you do not need to climb the ladders in order to get to the top. Quick jumps can do the trick. In the final part of the level, you can jump down from the overhead walkways to the final part of the level if you guide your jump.
Lost World After Sky Deck, you will fight E-102 Gamma after which he will then be playable. Then, you will need to fight Chaos 6. A good way to defeat him is to look for the egg-like objects floating. If you hit one of those, and he swallows it while it is on the ground, he will become frozen. When he is frozen you can damage him. Repeat that pattern to win. When you complete the battle, Sonic will be in a new section of Mystic Ruins. Run into the snakes mouth on the pyramid to enter Lost World. Lost World Objectives: C: Reach the large carving in the center of the pyramid. B: Collect 50 rings as usual. A: Reach the goal in less than 4:30. Lost World Shortcuts: The time trial here can be one of the hardest in the game, as the only real shortcut is toward the end of the level. Spin dash through the majority of the level, and dont light the mirrors in the mirror room. Then in the final area, hit the switch twice, climb up to the spike platform then haul tail to the end of the level.
Final Egg When you complete Lost World head to the area with the spotlights, and enter the door. Once you are inside, step on the lights in front of the closed door to access the last level, Final Egg. Final Egg Objectives: C: Reach the giant Eggman Face carving in the middle of the ship. B: Destroy the capsule with at least 50 rings. A: Destroy the capsule in 4:30. Final Egg Shortcuts: As with Lost World, there really arent too many shortcuts in Final Egg. Spin Dashing works very well here, and in the beginning of the level you can use the edges of the walkway to avoid the laser generators. When you finish Final Egg, you will be at Sonics final battle with Eggman. Egg Viper follows a very easy to read pattern. When he pops his head out of the ship, Homing Attack him, and then dodge his lasers. Soon he will start to destroy the platforms that you are standing on. When he pops up, jump on one of the spinning discs, ride it near him, then Homing Attack. Once you knock off all his life he will try one final attack. He will dive down then fly up and destroy whatever platform you are standing on. Be sure to move to another one before he takes out yours.
For feedback or questions, e-mail IGNguides at: editors@ignguides.com. |